Medan
A High-Speed Time-Optimal Trajectory Generation Strategy via a Two-layer Planning Model
Motion planning and trajectory generation are crucial technologies in various domains including the control of Unmanned Aerial Vehicles (UAV), manipulators, and rockets. However, optimization-based real-time motion planning becomes increasingly challenging due to the problem's probable non-convexity and the inherent limitations of Non-Linear Programming algorithms. Highly nonlinear dynamics, obstacle avoidance constraints, and non-convex inputs can exacerbate these difficulties. To address these hurdles, this paper proposes a two-layer optimization algorithm for 2D vehicles by dynamically reformulating small time horizon convex programming subproblems, aiming to provide real-time guarantees for trajectory optimization. Our approach involves breaking down the original problem into small horizon-based planning cycles with fixed final times, referred to as planning cycles. Each planning cycle is then solved within a series of restricted convex sets identified by our customized search algorithms incrementally. The key benefits of our proposed algorithm include fast computation speeds and lower task time. We demonstrate these advantages through mathematical proofs under some moderate preconditions and experimental results.
- North America > United States > California > San Francisco County > San Francisco (0.14)
- North America > Canada > Quebec > Montreal (0.04)
- Asia > Middle East > Republic of Türkiye > Karaman Province > Karaman (0.04)
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- Transportation > Ground > Road (0.67)
- Automobiles & Trucks (0.67)
- Information Technology > Robotics & Automation (0.48)
Spatial and Temporal Hierarchy for Autonomous Navigation using Active Inference in Minigrid Environment
de Tinguy, Daria, van de Maele, Toon, Verbelen, Tim, Dhoedt, Bart
Robust evidence suggests that humans explore their environment using a combination of topological landmarks and coarse-grained path integration. This approach relies on identifiable environmental features (topological landmarks) in tandem with estimations of distance and direction (coarse-grained path integration) to construct cognitive maps of the surroundings. This cognitive map is believed to exhibit a hierarchical structure, allowing efficient planning when solving complex navigation tasks. Inspired by human behaviour, this paper presents a scalable hierarchical active inference model for autonomous navigation, exploration, and goal-oriented behaviour. The model uses visual observation and motion perception to combine curiosity-driven exploration with goal-oriented behaviour. Motion is planned using different levels of reasoning, i.e., from context to place to motion. This allows for efficient navigation in new spaces and rapid progress toward a target. By incorporating these human navigational strategies and their hierarchical representation of the environment, this model proposes a new solution for autonomous navigation and exploration. The approach is validated through simulations in a mini-grid environment.
- North America > United States > California > Los Angeles County > Los Angeles (0.14)
- North America > United States > Louisiana > Orleans Parish > New Orleans (0.04)
- North America > Canada > British Columbia > Metro Vancouver Regional District > Vancouver (0.04)
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- Information Technology > Artificial Intelligence > Cognitive Science > Problem Solving (0.69)
- Information Technology > Artificial Intelligence > Representation & Reasoning > Agents (0.67)
- Information Technology > Artificial Intelligence > Machine Learning > Learning Graphical Models > Directed Networks > Bayesian Learning (0.67)
- (3 more...)